Floating-point arithmetic is by far the most widely used way of implementing real-number arithmetic on modern computers. Although the basic principles of floating-point arithmetic can be explained in a short amount of time, making such an arithmetic reliable and portable, yet fast, is a very difficult task. From the 1960s to the early 1980s, many different arithmetics were developed, but their implementation varied widely from one machine to another, making it difficult for nonexperts to design, learn, and use the required algorithms. As a result, floating-point arithmetic is far from being exploited to its full potential. This handbook aims to provide a complete overview of modern floating-point arithmetic, including a detailed treatment of the newly revised (IEEE 754-2008) standard for floating-point arithmetic. Presented throughout are algorithms for implementing floating-point arithmetic as well as algorithms that use floating-point arithmetic. So that the techniques presented can be put directly into practice in actual coding or design, they are illustrated, whenever possible, by a corresponding program.